Colorfront Engine SDK Technical Overview
The Colorfront Engine SDK provides a lightweight, high-performance C++ implementation designed for seamless integration of Colorfront’s perceptual color processing technology across multiple platforms and applications.
Specifications
Platform Support
Desktop
Windows (x64), macOS (Intel/Apple Silicon), Linux (x64)
Mobile
iOS (ARM64)
Processing Options
CPU-based (SIMD-optimized) and GPU accelerated (CUDA, Metal, OpenCL)
Capabilities
Input/Output Capabilities
Color Spaces
BT709, P3-DCI, P3-D60, P3-D65, XYZ, XYZ DCI, XYZ D65, BT.2020, AP0, AP1, AP1-D65, ARRIWideGamut, ARRIWideGamut4, CanonCinemaGamut, CanonCinemaGamut-D65, CFColor, REDWideGamutRGB, S-Gamut3, S-Gamut3.Cine, V-Gamut, V-Gamut-D65, etc.
Transfer Functions: PQ, HLG (BT.2100), Gamma 2.2, Gamma 2.4, Gamma 2.6, BT1886, ACEScct, AppleLog, CanonLog, CanonLog2, CanonLog3, CFLog, LogC, LogC4, RedLog3G10, S-log3, V-Log, Linear.
Transfer Functions: PQ, HLG (BT.2100), Gamma 2.2, Gamma 2.4, Gamma 2.6, BT1886, ACEScct, AppleLog, CanonLog, CanonLog2, CanonLog3, CFLog, LogC, LogC4, RedLog3G10, S-log3, V-Log, Linear.
- Bit Depth Support: 8-bit, 10-bit, 12-bit, 16-bit float, 32-bit float
- Pixel Formats: RGB444, YUV422, YUV420
- HDR Standards: HDR10, HLG, Dolby Vision related transforms
- Data and Legal Range support, over range headroom
- Reverse Tone Mapping Functions
.avif)
Key Features
Color Processing Controls
Color Space Management
- Input/Output color space configuration
- Transfer function selection
- Brightness level adjustment (in nits)
Perceptual Processing
- Ambient surround compensation
- HDR impact control
- Perceptual colorfulness adjustment
Camera Controls
- Exposure
- Color temperature
- Tint
- Saturation
Creative Grade Controls
- ASC CDL parameters
- Slope/Offset/Power adjustments
- Saturation
- Printer Light adjustments
Look Modification Library
- Film and cinematic style looks
- Broadcast style looks
- Look blending functionality
.avif)
Optimization
Performance Optimization

Processing Efficiency
- Thread-safe design for parallel processing
- GPU acceleration with automatic CPU fallback
- Batch processing capabilities for automated workflows
- Efficient resource sharing between CPU and GPU
Memory Management
- Buffer preallocation for repeated operations
- GPU pinned memory support
- Optimal alignment for maximum performance
Integration
Analysis Tools (optional tools beyond the CFE)
Workflow Integration:
- Direct SDK implementation
- GPU processing pipeline
- Integration with Dolby Vision processing and metadata generation
- Comprehensive error handling
Implementation Support:
- Complete API documentation
- Integration examples and sample code
- Performance optimization guides
- Regular updates for new features and formats
- Technical support and consultation services

The Colorfront Engine SDK combines professional-grade color processing with efficient implementation options, making it suitable for a wide range of applications from broadcast equipment to post-production software.
Please contact Colorfront to request the Colorfront Engine SDK Technical Implementation Guide.
Please contact Colorfront to request the Colorfront Engine SDK Technical Implementation Guide.